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Graphics programming

Category · 10 books to explore

  • ⬡

    The Book of CP-System

    by Fabien Sanglard

    Video games , Computer architecture , Graphics programming

    Open ↗
  • ⬡

    Ray Tracing in One Weekend

    by Peter Shirley , Trevor David Black , Steve Hollasch

    Graphics programming , Ray tracing

    Open ↗
  • ⬡

    Radiosity - A Programmer's Perspective

    by Ian Ashdown

    Graphics programming

    Open ↗
  • ⬡

    Radiosity and Realistic Image Synthesis

    by Michael F Cohen , John R Wallace

    Graphics programming

    Open ↗
  • ⬡

    The Book of Shaders

    by Patricio Gonzalez Vivo , Jen Lowe

    Graphics programming

    Open ↗
  • ⬡

    Physically Based Rendering: From Theory to Implementation

    by Wenzel Jakob , Greg Humphreys , Matt Pharr

    Graphics programming

    Open ↗
  • ⬡

    Ray Tracing: The Next Week

    by Peter Shirley , Trevor David Black , Steve Hollasch

    Graphics programming , Ray tracing

    Open ↗
  • ⬡

    Graphics Programming Black Book

    by Michael Abrash

    Graphics programming

    Open ↗
  • ⬡

    Ray Tracing Gems II

    by Peter Shirley , Ingo Wald , Adam Marrs

    Graphics programming , Ray tracing

    Open ↗
  • ⬡

    Scratchapixel 3.0, Learn Computer Graphics Programming

    Graphics programming

    Open ↗

A hand-maintained list of free technical books.

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